AMY ALEXANDER - LINKS TO SELECTED PROJECTS
Links included either lead to the project itself (in the case of online
projects), or to the project's homepage, in the case of live performance,
software projects, etc.
For exhibition and other info, as well as info about my curatorial and other activity, please refer to my bragsheet.
LIVE PERFORMANCE
SVEN (Surveillance Video Entertainment Network) (2006)
http://deprogramming.us/sven
Real-time computer vision and surveillance system that detects "likely
rock stars" among pedestrians and generates music videos based upon their features, as a
humorous commentary on the subjectivity and malleability of technological
systems used for control. SVEN is a public space project, exhibited in
both stationary locations and primarily in a van-based "SVEN Mobile
Unit."
TOPLAP (2004-Present)
http://toplap.org/
Live performance ensemble and international online discussion group
specifically focused on the emerging activity of livecoding. Livecoding
involves writing and/or modifying custom audiovisual performance software
as an integral part of the performance. Computer code is projected live as
it is being written, generally with a performative component to the
code-writing itself. The focus is on foregrounding and demystifying the
programming process as a creative and performative act in contemporary
audiovisual performance.
CYBERSPACELAND (2003 - Present)
http://cyberspaceland.org/
CyberSpaceLand is an all-text VJ performance that uses custom software,
repurposed consumer computer hardware, Internet text, and a live, highly
kinetic performer. A humorous, public space art performance,
CyberSpaceLand is typically performed in nightclubs, as a type of
intervention into club visual performance – aka VJing. CyberSpaceLand
brings physical human performance and narrative to VJ'ing. The loose
screen narratives are formed from specifically-chosen Internet search
queries. The presentation is designed to be easily understood while
maintaining a club atmosphere of dancing, socializing, etc.
(Note: CyberSpaceLand evolved from an older performance, Botimation (2000-2003). Botimation was performed for sit-down art audiences and did not contain the range of visual effects that CyberSpaceLand does. There is a webage documenting Botimation within the CyberSpaceLand website.)
DEPROGRAMMING.US PERFORMANCES (2003 - Present)
http://deprogramming.us/perfs
Various short audiovisual performances addressing the convergence of work, play and technology in contemporary culture.
Examples include Extreme Whitespace (a UNIX shell performed as a VJ instrument), The Typewriter (updated version of a 1950
musical composition in which an office machine is performed as a musical instrument), and Everybody VJ (large group performance
of various pieces of utilitarian software and hardware as VJ tools.)
ONLINE COMMUNITIES
RUNME.ORG (2003 - Present)
http://runme.org/
Runme.org is an international, online software art
repository, launched in January 2003. It is an open, moderated database to
which people are welcome to submit projects they consider to be
interesting examples of software art.
The aim of Runme.org is to create an exchange interface for artists and
programmers which will work towards a contextualization of this new form
of cultural activity. Runme.org welcomes projects regardless of the date
and context of their creation. The repository is happy to host different
kinds of projects - ranging from found, anonymous software art to famous
projects by established artists and programmers.
Runme.org is structured in two major ways: taxonomically/rationally
(category list) and intuitively (keyword cloud).
Though Runme.org partly grew from the Read_me 1.2 festival, it is an
autonomous repository upon which the festival is now based.
Runme.org is a collaborative and open project that was conceived by Amy
Alexander, Florian Cramer, Matthew Fuller, Olga Goriunova, Thomax
Kaulmann, Alex McLean, Pit Schultz, Alexei Shulgin, and The Yes Men. The
runme.org website was developed and is conceptualized and administrated by Amy Alexander,
Olga Goriunova, Alex McLean and Alexei Shulgin. It is programmed by Alex
McLean.
As of August 2006, Runme includes 385 accepted projects.
DISCORDIA (2003-2004)
http://discordia.us/
Discordia was a collaborative media art/theory/activism discussion
site, weblog working at the intersections of digital media art, critical
theory, tech culture and activism. Amy Alexander was core developer and
co-editor of this group project with four other core developers/editors
and several contributing editors.
Discordia had 375 subscribed users, plus an undetermined number of unsubscribed
readers, as of March 2004.
ARTISTIC/ACTIVIST SOFTWARE
SCREAM (2005)
http://scream.deprogramming.us/
Scream is artistic software for the Windows desktop that responds to
human screaming; it addresses the absence of human frustration and
dysfunctionality within the cultural realm addressed by software, as well
as the apparent loss of fashionability of emotional or disruptive public
expression. The scream software can be downloaded by the members of the
public; along with the downloadable software, the project website is part
of the project. The website further challenges the territory of software
and digital art, by semi-ironically presenting Scream in the context of a
street art meme; i.e. in the tradition of street art works such as Shepard
Fairey's Obey Giant.
REAMWEAVER (2002)
http://reamweaver.com/
Under "hacktivist" pseudonym "Cue P. Doll," in collaboration
with art/activist group "The Yes Men." Software art project
that deals with issues of digital censorship and authorship as well as
corporate critique. Reamweaver automates the process of creating parodies
of corporate websites by allowing large numbers of users to create personalized,
real-time parodies of websites with a minimum of "manual" labor.
More info. and online press clippings at: http://rtmark.com/ream.html
CUEJACK (2001)
Under "hacktivist" pseudonym "Cue P. Doll."
(Solo project distributed through art/activist site ®™ark.)
http://cuejack.com/
The :CueCat scanner was created and distributed free to simplify the
problem of looking up information about products on the web: simply scan
your product's UPC code, and you're taken to advertisements at the company's
website.
CueJack is a software art project that lets users scan a product with a
:CueCat scanner, then displays a web page with "alternative information"
about the product's company: boycotts, company misbehavior, product flaws,
etc.
More info. and online press clippings at:
http://rtmark.com/cue.html
INTERNET ART
theBOT (2000)
http://thebot.org/
Realtime, time-based animation and audio net art project using a web
search engine robot to reveal the "narrative" of the web. Text gathered by
the robot moves as "packets" across the screen and is heard as layered
speech spoken by a speech synthesizer. An examination and perverse
poetification of the narrative of the web.
PLAGIARIST.ORG (1998 - present)
http://plagiarist.org/
Various net art projects made from raw materials "plagiarized" from the
Internet. Satirical, frequently time-based pieces dealing with
proprietorship, appropriation, corporate dominance, and the infinite
recursiveness of the web.
Some of the more noted plagiarist.org
projects: The Plagiarist Manifesto, Plagiarist Acquisitions, Interview
Yourself and Merry Christmas 1999 (aka "the 01 theft")
As of 2001,
plagiarist.org is no longer maintained under the above theme, and now
functions as a "homepage" of Amy Alexander's projects.
THE MULTI-CULTURAL RECYCLER (1996/7)
http://recycler.plagiarist.org/
The Multi-Cultural Recycler is a net art project that performs image
processing and compositing on live images pulled from Web cameras around
the world, in a tongue-in cheek commentary on cultural recycling and
cyberspace.
The Multi-Cultural Recycler is no longer updated so some cameras may
not be functional.
SELECTED TEXTS
About...
Software, Surveillance, Scariness, Subjectivity (and SVEN)
Published in online proceedings of Digital Art Weeks Conference, ETH, Zürich, July 2006.
The Code Behind the Screen. Essay from Transmediale '03 Software art jury statement - with Margarete Jahrmann and David Rokeby
Curator's catalog essay for SoftSide exhibition at Sonar 2004, Barcelona, curated by Amy Alexander.
Quickview on Software Art with Florian Cramer, Matthew Fuller, Thomax Kaulmann, Alex McLean, Pit Schultz, and The Yes Men, interviewed by Olga Goriunova and Alexei Shulgin
Readme 1.2 Jury Statement with Florian Cramer, RTMark, Alexei Shulgin.
Software Art Panel Transcript Feb. 2003 with Florian Cramer, Olga Goriunova, Alex McLean, Antoine Schmitt, Inke Arns
Live Algorithm Programming and a Temporary Organisation for Its Promotion with N. Collins, D. Griffiths, A. McLean, F. Olofsson, J. Rohrhuber, A.Ward
Low-fi guest selection (Curator's essay. See Low-fi Net art Locator
REVIEWS WRITTEN FOR RUNME.ORG and README FESTIVAL
Review: Cosmolalia with Olga Goriunova
Review: Outsource me with Olga Goriunova
Review: LYCAY
Review: INTERCAL
Review: Acme::EyeDrops
Review: Mindguard
Review: Visual Poetry
Review: Minimalistic
Review: Postmodernism Generator
Review: Homeland Security Threat Monitor
Review: Dasher
Review: Google Groups Art
Review: Unmovie
Review: AARON
Review: Bible (Alphabetical Order
Review: Gogolchat
Review: Duff's Device
TEXT IN PROGRESS:
A History of Audiovisual Performance. (Abstract here.) Book chapter, with Nick Collins for Cambridge Companion to Electronic Music. Cambridge University Press.
A FEW INTERVIEWS, REVIEWS, ETC., THAT MIGHT BE OF INTEREST:
A text by Joan Campas, 2004, discussing my early net project, The Multi-Cultural Recycler (1996).
A text by Thomas Dreher, 2002, discussing some of my older work (in German)
Interview with Tilman Baumgartel, 2002, discussing b0timati0n and some of my older work.
A text by Chris Joseph, 2005, discussing Scream and some of my other projects
An article in the San Diego Union-Tribune, 2006, discussing SVEN and some of my other projects
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